This is a protagonist concept for the current game proto we're working on
A place you never heard of
Fiddle diddle ~ Blog created by Cristian Garcia
Thursday, May 2, 2013
Tuesday, April 23, 2013
Friday, December 14, 2012
Project Deadline Posts
I honestly...am pretty dissapointed at how little I got done here.
I wasn't even able to animate ANYTHING due to lots, and lots of model constraint problems, and scenery issues with the scene.
I was only able to take pictures of the scene and the model...both still have their share of heavy issues however...
This is all I have..
:
I wasn't even able to animate ANYTHING due to lots, and lots of model constraint problems, and scenery issues with the scene.
I was only able to take pictures of the scene and the model...both still have their share of heavy issues however...
This is all I have..
:
Wednesday, November 28, 2012
Monday, November 26, 2012
Updates so far are me still struggling with the model.
I've been trying to correct some of the errors some of the finger joints have because some of them are way off in movement when they are rotated. For this reason, still using skin weights to fix them and correct them as soon as i can to animate already.
I've been trying to correct some of the errors some of the finger joints have because some of them are way off in movement when they are rotated. For this reason, still using skin weights to fix them and correct them as soon as i can to animate already.
Friday, October 12, 2012
3D Modeling: Agile Day 11
Just still working on skeleton rigs, im trying to be safe on creating it so, im still trying.
heres the progress
heres the progress
Thursday, October 11, 2012
3D Modeling: Agile Day 10
Basically am starting up the skeleton rigs and so on, trying to get them to be placed nicely since my perspectives aren't letting me.
Still, i'm trying to figure out something, I'll see what i can do about the skeleton rigs.
Still, i'm trying to figure out something, I'll see what i can do about the skeleton rigs.
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